This naturally unravels throughout the course of the game, and despite some pretty shoddy localisation, or some ridiculous writing, the story does a good job at getting its hooks in. Though, why exactly Zeus is rebuilding the parallel world remains a mystery. Having lost their memories of the events in the immediate predecessor, the heroes – brought back to world by Zeus – must seek out eight mystical bracelets in order to return to their eras. Set after the events of Warriors Orochi 3: Ultimate, and thus, following Orochi’s defeat, the re-assembled heroes once again find themselves up against a new devastating battle. The game’s story takes place across five chapters, with seventy missions spread throughout the lot. The end result, despite some poor design issues, makes for a surprisingly fluid, somewhat initially compelling experience. Mercifully, however, my concerns regarding Warriors Orochi 4’s optimization was short-lived. I mean after all, Koei Tecmo and Omega Force’s Dynasty Warriors 9 went down about as well as a snail on a salt track drastic performance issues, terrible draw distance, copy and paste gameplay and several other problems that massively held it back. I was admittedly skeptical when diving into Warriors Orochi 4 for the first time.
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